{"id":2527,"date":"2019-08-21T10:28:55","date_gmt":"2019-08-21T10:28:55","guid":{"rendered":"https:\/\/learnbrite.com\/academy\/trophio-gamification-user-guide\/"},"modified":"2026-01-24T16:33:00","modified_gmt":"2026-01-24T16:33:00","slug":"trophio-gamification-user-guide","status":"publish","type":"page","link":"https:\/\/hyperspace.mv\/academy\/trophio-gamification-user-guide\/","title":{"rendered":"Trophio Gamification User Guide"},"content":{"rendered":"<style>\n.lst-kix_sosr69imnrgt-5>li:before{content:\"\" counter(lst-ctn-kix_sosr69imnrgt-5,lower-roman) \". \"}.lst-kix_5fomve7v693t-8>li{counter-increment:lst-ctn-kix_5fomve7v693t-8}.lst-kix_sosr69imnrgt-4>li:before{content:\"\" counter(lst-ctn-kix_sosr69imnrgt-4,lower-latin) \". \"}.lst-kix_sosr69imnrgt-6>li:before{content:\"\" counter(lst-ctn-kix_sosr69imnrgt-6,decimal) \". \"}.lst-kix_sosr69imnrgt-3>li:before{content:\"\" counter(lst-ctn-kix_sosr69imnrgt-3,decimal) \". \"}.lst-kix_sosr69imnrgt-7>li:before{content:\"\" 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\". \"}.lst-kix_thsbxipuzlfh-1>li:before{content:\"\" counter(lst-ctn-kix_thsbxipuzlfh-1,lower-latin) \". \"}.lst-kix_thsbxipuzlfh-8>li:before{content:\"\" counter(lst-ctn-kix_thsbxipuzlfh-8,lower-roman) \". \"}.lst-kix_1dpzbyen1clb-6>li:before{content:\"\\0025cf   \"}.lst-kix_1dpzbyen1clb-7>li:before{content:\"\\0025cb   \"}.lst-kix_tiujcmze2ij-4>li{counter-increment:lst-ctn-kix_tiujcmze2ij-4}.lst-kix_qwcsq9pyooln-6>li{counter-increment:lst-ctn-kix_qwcsq9pyooln-6}.lst-kix_1dpzbyen1clb-3>li:before{content:\"\\0025cf   \"}ol.lst-kix_5fomve7v693t-0{list-style-type:none}ol.lst-kix_5fomve7v693t-1{list-style-type:none}ol.lst-kix_5fomve7v693t-2{list-style-type:none}.lst-kix_1dpzbyen1clb-4>li:before{content:\"\\0025cb   \"}.lst-kix_1dpzbyen1clb-5>li:before{content:\"\\0025a0   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class=\"c70 doc-content\"><div><p class=\"c3\"><span class=\"c0\"><\/span><\/p><\/div><p class=\"c6\"><span class=\"c9 c19\">Jump to:<\/span><\/p><p class=\"c27\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.81cqt3o0w97k\">Trophio<\/a><\/span><\/p><p class=\"c27 c31\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.aq4791a9j8bn\">What is Trophio?<\/a><\/span><\/p><p class=\"c27 c31\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.lwakcucdw2pv\">Adding Tasks to an Existing World or Space (aka a Property)<\/a><\/span><\/p><p class=\"c27 c31\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.egvxbakglps4\">Creating a task<\/a><\/span><\/p><p class=\"c26\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.vhffmqbr6us7\">Task details<\/a><\/span><\/p><p class=\"c26\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.x61bcwqv6son\">Task repetition<\/a><\/span><\/p><p class=\"c26\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.uzp3o237esc2\">Notifications<\/a><\/span><\/p><p class=\"c26\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.1ynpbxs8zk0b\">Other settings<\/a><\/span><\/p><p class=\"c27 c31\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.2rm63nxg4x7u\">Using conditions<\/a><\/span><\/p><p class=\"c27\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.sxn9huvz327v\">Reports<\/a><\/span><\/p><p class=\"c26\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.cqmaq2c3h680\">Achievements<\/a><\/span><\/p><p class=\"c26\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.pwis3aeoedr1\">Analytics<\/a><\/span><\/p><p class=\"c26\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.ugxi0upzjnnu\">Collected items<\/a><\/span><\/p><p class=\"c26\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.iyech6x5hq6u\">Conferencing<\/a><\/span><\/p><p class=\"c27\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.ald12se9z9dx\">Using Trophio in a Space<\/a><\/span><\/p><p class=\"c27 c31\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.kyvli498bphu\">Using Trophio in the conversation editor<\/a><\/span><\/p><p class=\"c27 c31\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.ll8mjo2a8o8v\">Adding Trophio tasks to items<\/a><\/span><\/p><p class=\"c27 c31\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.g30edt31vul0\">Display the achievements popup<\/a><\/span><\/p><p class=\"c27 c31\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.4qh7ucyy82yz\">Adding a trophy icon item<\/a><\/span><\/p><p class=\"c27 c31\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.d1usn7f1k5mm\">Using Trophio in scripts<\/a><\/span><\/p><p class=\"c26\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.9ef8ke4vh7fo\">Tasks<\/a><\/span><\/p><p class=\"c26\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.ialuo5boa603\">Items<\/a><\/span><\/p><p class=\"c26\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.35zawleuwx0l\">Example: using Trophio to show a dialogue node only once<\/a><\/span><\/p><p class=\"c26\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.sfnkrlpw25nq\">Capturing player responses<\/a><\/span><\/p><p class=\"c27 c66\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.5gjikqc6h2nx\">Simple question with one choice only<\/a><\/span><\/p><p class=\"c27 c66\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.wfv8p148jx5j\">Multiple choice question, or question with more than one correct answer<\/a><\/span><\/p><p class=\"c27 c66\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.q6x7vhf440fd\">When using a requestInput action<\/a><\/span><\/p><p class=\"c27\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.dk9tlyb9dv47\">Trophio and LMSs<\/a><\/span><\/p><p class=\"c27\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.6im4frj7djeh\">FAQs<\/a><\/span><\/p><p class=\"c27 c31\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.h4hkiq8dni2s\">What&rsquo;s the difference between creating a task in a space and a task in a world?<\/a><\/span><\/p><p class=\"c27 c31\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.1wmyzpxtrhp2\">I have created a task in a space, but it&rsquo;s not showing up when accessing that space as part of a world!<\/a><\/span><\/p><p class=\"c27 c31\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.rhf7kgdwa7x1\">How can I make a task only complete once a certain object has been collected?<\/a><\/span><\/p><p class=\"c27 c31\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.bxsmeg6sk49r\">How can I make a task appear as a progress bar in the achievements menu?<\/a><\/span><\/p><p class=\"c27 c31\"><span class=\"c16 c11\"><a class=\"c4\" href=\"#h.6u1hc5k5lhe\">How can I allow a user to complete a task in any space within a world?<\/a><\/span><\/p><p class=\"c3\"><span class=\"c19 c9\"><\/span><\/p><h1 class=\"c62\" id=\"h.81cqt3o0w97k\"><span class=\"c41 c32\">Trophio<\/span><\/h1><h2 class=\"c49\" id=\"h.aq4791a9j8bn\"><span class=\"c30\">What is Trophio?<\/span><\/h2><p class=\"c6\"><span class=\"c0\">Trophio is the gamification service that allows for seamless integration of gamification tasks into the Hyperspace Metaverse Platform. <\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">It includes: <\/span><\/p><ol class=\"c8 lst-kix_2rykgs26831v-0 start\" start=\"1\"><li class=\"c6 c14 li-bullet-0\"><span class=\"c0\">&nbsp;Analytics &#8211; such as time spent in a conversation, in a space, or number of times a form has been opened <\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c0\">Achievements\/Tasks &#8211; which are configurable in a variety of ways and can be triggered at any point during an experience and based on a number of factors<\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c0\">Reporting &#8211; visualizations of analytics and achievements data<\/span><\/li><\/ol><p class=\"c3 c59\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">Trophio is also compatible with SCORM and LTI. <\/span><\/p><h2 class=\"c49\" id=\"h.lwakcucdw2pv\"><span class=\"c30\">Adding Tasks to an Existing World or Space (aka a Property)<\/span><\/h2><p class=\"c6\"><span class=\"c0\">By default tasks are shown in the achievements popup which is accessible via the trophy icon in the toolbar. The trophy icon will not appear in the toolbar unless a task exists for the space or the world.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 460.00px;\"><!-- image missing --><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">Clicking the trophy icon will display a list of enabled and visible tasks.<\/span><\/p><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 350.67px;\"><!-- image missing --><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span>From the <\/span><span class=\"c11\"><a class=\"c4\" href=\"https:\/\/hyperspace.mv\/dashboard\">dashboard<\/a><\/span><span class=\"c0\">&nbsp;<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><ol class=\"c8 lst-kix_8ay02qdndlqu-0 start\" start=\"1\"><li class=\"c6 c14 li-bullet-0\"><span class=\"c0\">Click on the triple dot icon on any World or Space <\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c0\">Choose Gamification from the menu<\/span><\/li><\/ol><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 330.67px;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/hyperspace.mv\/academy\/wp-content\/uploads\/2025\/12\/1FYO7YPcE2IpSMSkf6ip08vs-1-26510c7ea9.jpg\" style=\"width: 624.00px; height: 330.67px; margin-left: 0.00px; margin-top: 0.00px; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px);\" title=\"\"><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span>By default, Trophio will query Dashboard to get a list of the logged in user&rsquo;s properties (the spaces and worlds they own). This list can be accessed here: <\/span><span class=\"c11\"><a class=\"c4\" href=\"https:\/\/app.learnbrite.com\/trophio\">https:\/\/app.learnbrite.com\/trophio<\/a><\/span><span class=\"c0\">&nbsp;<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 289.33px;\"><!-- image missing --><\/span><\/p><h2 class=\"c49\" id=\"h.egvxbakglps4\"><span class=\"c30\">Creating a task<\/span><\/h2><p class=\"c6\"><span>To create a task, navigate to the property in which the task should be created and click on <\/span><span class=\"c9\">&quot;+Add task&quot;<\/span><span class=\"c0\">&nbsp;button on the right. <\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 134.50px; height: 73.73px;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/hyperspace.mv\/academy\/wp-content\/uploads\/2025\/12\/1FYO7YPcE2IpSMSkf6ip08vs-3-909f1fc813.png\" style=\"width: 134.50px; height: 73.73px; margin-left: 0.00px; margin-top: 0.00px; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px);\" title=\"\"><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">A form with several sections will appear.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><h3 class=\"c39\" id=\"h.vhffmqbr6us7\"><span class=\"c17\">Task details<\/span><\/h3><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 406.67px;\"><!-- image missing --><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><ul class=\"c8 lst-kix_8apj9n7jvdzx-0 start\"><li class=\"c6 c14 li-bullet-0\"><span class=\"c9\">Name<\/span><span class=\"c0\">: the task&rsquo;s name (will be visible to the user in Scenario)<br><\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c9\">Description<\/span><span class=\"c0\">: a short description of the task, max 255 characters (will be visible to the user within Scenario)<br><\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c9\">In world:<\/span><span>&nbsp;tasks can appear for a space, for a world, and also for a specific space within a world. To make a task only appear for the current space within a world, the worldId should be inserted in this field.<\/span><span class=\"c16 c42\"><br><\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c9\">Reward<\/span><span>: the reward to be bestowed upon the player when the task is completed. This is formatted as <\/span><span class=\"c36\">key.value<\/span><span>, where the following are valid options for <\/span><span class=\"c36\">key<\/span><span class=\"c0\">:<\/span><\/li><\/ul><ul class=\"c8 lst-kix_8apj9n7jvdzx-1 start\"><li class=\"c6 c7 li-bullet-0\"><span class=\"c9\">points<\/span><span>: will give the user points. Any numeric value is valid. E.g. <\/span><span class=\"c32 c36 c46\">points.200 or points.-50<\/span><\/li><li class=\"c6 c7 li-bullet-0\"><span class=\"c9\">openUrl<\/span><span>: will open the url in another tab. E.g. <\/span><span class=\"c46 c32 c36\">openUrl.google.com<\/span><\/li><\/ul><h3 class=\"c39\" id=\"h.x61bcwqv6son\"><span class=\"c17\">Task repetition<\/span><\/h3><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 240.00px;\"><!-- image missing --><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><ul class=\"c8 lst-kix_w3mo0dc81vss-0 start\"><li class=\"c6 c14 li-bullet-0\"><span class=\"c9\">Task is repeatable<\/span><span class=\"c0\">: whether the task can be completed more than once or not.<br><\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c9\">Number of repetitions<\/span><span>: how many times the task can be completed (the reward will be given every time the task is completed). If a value of<\/span><span class=\"c9\">&nbsp;-1<\/span><span class=\"c0\">&nbsp;is used, the user will be able to complete the task infinitely many times.<\/span><\/li><\/ul><h3 class=\"c39\" id=\"h.uzp3o237esc2\"><span class=\"c17\">Notifications<\/span><\/h3><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 240.00px;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/hyperspace.mv\/academy\/wp-content\/uploads\/2025\/12\/1FYO7YPcE2IpSMSkf6ip08vs-6-a29504b1d8.png\" style=\"width: 624.00px; height: 240.00px; margin-left: 0.00px; margin-top: 0.00px; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px);\" title=\"\"><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><ul class=\"c8 lst-kix_42h1629mv0to-0 start\"><li class=\"c6 c14 li-bullet-0\"><span class=\"c9\">On task started<\/span><span class=\"c0\">: the text to be included in a notification when the task is marked as started. Can include HTML.<br><\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c9\">On task completed<\/span><span class=\"c0\">: same as above, but shown when the task is completed. Can also include HTML.<\/span><\/li><\/ul><h3 class=\"c39\" id=\"h.1ynpbxs8zk0b\"><span class=\"c17\">Other settings<\/span><\/h3><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 717.33px;\"><!-- image missing --><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><ul class=\"c8 lst-kix_5g9g1zcl1bli-0 start\"><li class=\"c6 c14 li-bullet-0\"><span class=\"c9\">Task is enabled<\/span><span class=\"c0\">: whether the task can be completed.<br><\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c9\">Task is visible<\/span><span class=\"c0\">: decides if the user can see the task in the achievements list.<br><\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c9\">Order in task list<\/span><span class=\"c0\">: the position of this task in the achievements list.<br><\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c9\">Tags<\/span><span>: used in conjunction with a Spaces setting for the property (Achievements &#8211; filter by tag), will filter out achievements that <\/span><span class=\"c36\">don&rsquo;t<\/span><span>&nbsp;have the tag in a space, no matter the other settings. The Spaces setting is off by default. <\/span><span class=\"c16 c44 c55\">Note: if you are not using this feature, make sure that the setting is off for the space, otherwise you won&rsquo;t see any achievements in the modal within Scenario!<br><\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c9\">Availability condition<\/span><span class=\"c0\">: the condition (or set of conditions) which, once fulfilled, allow the task to be completed.<br><\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c9\">Completion condition<\/span><span class=\"c0\">: the condition (or set of conditions) which, once fulfilled, will automatically complete the task.<br><\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c9\">Additional data<\/span><span>: additional data for the task. Only a single option is currently available in this field, <\/span><span class=\"c32 c24\">&quot;global&quot;<\/span><span>, which allows a task to be completed in any space within a world (see &quot;<\/span><span class=\"c11\"><a class=\"c4\" href=\"#h.6u1hc5k5lhe\">How can I allow a user to complete a task in any space within a world?<\/a><\/span><span>&quot;<\/span><span class=\"c0\">&nbsp;in the FAQs section) {&quot;global&quot;:true}<\/span><\/li><\/ul><h2 class=\"c49\" id=\"h.2rm63nxg4x7u\"><span class=\"c30\">Using conditions<\/span><\/h2><p class=\"c6\"><span class=\"c0\">It is possible to set conditions to either mark the task as available (i.e. &quot;completable&quot;, for instance only unlocking a certain task once a set of &quot;hint&quot; items has been collected) or to complete it outright (for example completing a &quot;Puzzle&quot; task once all puzzle pieces have been found).<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><table class=\"c5\"><tr class=\"c1\"><td class=\"c50\" colspan=\"1\" rowspan=\"1\"><p class=\"c34\"><span>For instructions on how to collect items or complete tasks, see the &quot;<\/span><span class=\"c11\"><a class=\"c4\" href=\"#h.ald12se9z9dx\">Trophio and Scenario<\/a><\/span><span>&quot;<\/span><span>&nbsp;section below. <\/span><span class=\"c9\">Note<\/span><span class=\"c0\">: If you are using a single collected item as a Completion condition, the task will have to be started first, before the item is collected.<\/span><\/p><\/td><\/tr><\/table><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">Conditions can be set in the task&rsquo;s details, visible when first creating the task or when editing it.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 176.00px;\"><!-- image missing --><\/span><span class=\"c0\">&nbsp; &nbsp;<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">A condition is made of four parts<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><table class=\"c5\"><tr class=\"c1\"><td class=\"c10\" colspan=\"1\" rowspan=\"1\"><p class=\"c22\"><span class=\"c32 c24 c69 c63\">propertyID<\/span><span class=\"c15\">.<\/span><span class=\"c52 c32 c24\">type<\/span><span class=\"c15\">.<\/span><span class=\"c23\">name<\/span><span class=\"c15\">.<\/span><span class=\"c20\">status<\/span><\/p><\/td><\/tr><\/table><p class=\"c3\"><span class=\"c0\"><\/span><\/p><ul class=\"c8 lst-kix_6mjfuucvn0y6-0 start\"><li class=\"c6 c14 li-bullet-0\"><span class=\"c9\">propertyID <\/span><span>is the only <\/span><span class=\"c9\">optional<\/span><span>&nbsp;part, and is the spaceID in which the condition can trigger. For example, in the case of items, adding a propertyID indicates that the item must be collected in <\/span><span class=\"c36\">that specific space<\/span><span class=\"c0\"><br><\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c9\">type <\/span><span>is either <\/span><span class=\"c29 c24\">item<\/span><span>&nbsp;or <\/span><span class=\"c29 c24\">task<\/span><span>. If <\/span><span>item<\/span><span class=\"c0\">, the condition will refer to the status of the item (i.e. collected or not); if task, the condition will refer to the status of the task (i.e. not started, started, or complete).<br><\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c9\">name<\/span><span class=\"c0\">&nbsp;is the name of what we&rsquo;re checking for the condition. In the case of tasks, it is the shortcode, whereas in the case of items it&rsquo;s the name of the item itself.<br><\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c9\">status<\/span><span>&nbsp;is, finally, the status of what we&rsquo;re checking in the condition. If it&rsquo;s a task, it can be<\/span><span class=\"c24 c32\">&nbsp;<\/span><span class=\"c24 c29\">not-started<\/span><span>, <\/span><span class=\"c29 c24\">started<\/span><span>, or <\/span><span class=\"c29 c24\">complete<\/span><span>; if an item, it can be either<\/span><span>&nbsp;<\/span><span class=\"c29 c24\">collected<\/span><span>&nbsp;or <\/span><span class=\"c48 c29 c24\">dropped<\/span><\/li><\/ul><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><table class=\"c5\"><tr class=\"c1\"><td class=\"c60\" colspan=\"1\" rowspan=\"1\"><p class=\"c34\"><span>Important Note: If a task has a <\/span><span class=\"c9\">completionCondition <\/span><span>that includes other tasks, the main task will not be completed unless it has previously been set to <\/span><span class=\"c9\">started <\/span><span class=\"c0\">status. <br><br>Hint: use updateTask action to set the status to started.<\/span><\/p><\/td><\/tr><\/table><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><table class=\"c5\"><tr class=\"c1\"><td class=\"c60\" colspan=\"1\" rowspan=\"1\"><p class=\"c34\"><span>If you are using <\/span><span class=\"c9\">items <\/span><span class=\"c0\">in conditions, make sure that the name has NO spaces in it (either in the condition, or in the &quot;collectItem&quot; action). We recommend using underscores in place of spaces.<\/span><\/p><\/td><\/tr><\/table><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><table class=\"c5\"><tr class=\"c1\"><td class=\"c60\" colspan=\"1\" rowspan=\"1\"><p class=\"c34\"><span>If you are using <\/span><span class=\"c9\">tasks <\/span><span class=\"c0\">in conditions, use the shortcode for the task rather than its display name.<br><\/span><\/p><ol class=\"c8 lst-kix_ps40bci1svix-0 start\" start=\"1\"><li class=\"c34 c14 li-bullet-0\"><span>In the dashboard tasks list click <\/span><span class=\"c9\">Show code<\/span><span class=\"c0\">&nbsp;button<\/span><\/li><li class=\"c34 c14 li-bullet-0\"><span class=\"c0\">Copy the shortcode between the single quotes<\/span><\/li><\/ol><p class=\"c34\"><span><br>Eg. Use the shortcode <\/span><span class=\"c9\">hint-hunt<\/span><span>&nbsp;rather than using <\/span><span class=\"c9\">Find the Hint<\/span><span class=\"c0\">&nbsp;name\/title of the task<\/span><\/p><p class=\"c34\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 610.00px; height: 214.67px;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/hyperspace.mv\/academy\/wp-content\/uploads\/2025\/12\/1FYO7YPcE2IpSMSkf6ip08vs-9-44ad08d1be.png\" style=\"width: 610.00px; height: 214.67px; margin-left: 0.00px; margin-top: 0.00px; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px);\" title=\"\"><\/span><\/p><\/td><\/tr><\/table><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">Let&rsquo;s demonstrate with two examples, one omitting the propertyID and the other including it.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><table class=\"c5\"><tr class=\"c1\"><td class=\"c10\" colspan=\"1\" rowspan=\"1\"><p class=\"c22\"><span class=\"c24 c28\">\/\/ Without propertyID &#8211; condition is not restricted to a specific space<\/span><span class=\"c15\"><br><\/span><span class=\"c32 c24 c52\">task<\/span><span class=\"c15\">.<\/span><span class=\"c23\">hints-hunt<\/span><span class=\"c15\">.<\/span><span class=\"c20\">complete<\/span><span class=\"c15\"><br><br><\/span><span class=\"c28 c24\">\/\/ With propertyID &#8211; condition is restricted to propertyID<\/span><span class=\"c15\"><br><\/span><span class=\"c32 c24 c63 c69\">spc1a2b3c4d5e6f7g8h9i10j<\/span><span class=\"c15\">.<\/span><span class=\"c52 c32 c24\">item<\/span><span class=\"c15\">.<\/span><span class=\"c23\">passKey<\/span><span class=\"c15\">.<\/span><span class=\"c20\">collected<\/span><\/p><\/td><\/tr><\/table><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c9\">A condition can be negated<\/span><span>&nbsp;by adding an exclamation mark before it. In the example below, the condition will evaluate to &quot;true&quot; only if fakeGear has <\/span><span class=\"c36\">not <\/span><span class=\"c0\">been collected<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><table class=\"c5\"><tr class=\"c1\"><td class=\"c10\" colspan=\"1\" rowspan=\"1\"><p class=\"c22\"><span class=\"c32 c24 c61\">!<\/span><span class=\"c52 c32 c24\">item<\/span><span class=\"c15\">.<\/span><span class=\"c23\">fakeGear<\/span><span class=\"c15\">.<\/span><span class=\"c20\">collected<\/span><\/p><\/td><\/tr><\/table><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span>It is possible to <\/span><span class=\"c19 c9\">chain multiple conditions together:<\/span><\/p><ul class=\"c8 lst-kix_lid4wcvek0x5-0 start\"><li class=\"c6 c14 li-bullet-0\"><span>If the conditions are connected with <\/span><span class=\"c32 c24 c45\">&amp;&amp;<\/span><span class=\"c0\">&nbsp;(meaning &quot;and&quot;), the overall condition will evaluate to &quot;true&quot; only if both conditions are true<\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span>If the conditions are connected with <\/span><span class=\"c32 c24 c45\">||<\/span><span class=\"c0\">&nbsp;(meaning &quot;or&quot;), the overall condition will evaluate to &quot;true&quot; if either of the conditions is true<\/span><\/li><\/ul><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">In the following example, the condition will be true if either the task &quot;hints-hunt&quot; has been completed, or if the item &quot;passKey&quot; has been collected in a certain space.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><table class=\"c5\"><tr class=\"c1\"><td class=\"c10\" colspan=\"1\" rowspan=\"1\"><p class=\"c22\"><span class=\"c52 c32 c24\">task<\/span><span class=\"c15\">.<\/span><span class=\"c23\">hints-hunt<\/span><span class=\"c15\">.<\/span><span class=\"c20\">complete<\/span><span class=\"c15\">&nbsp;|| <\/span><span class=\"c32 c24 c69 c63\">spc1a2b3c4d5e6f7g8h9i10j<\/span><span class=\"c15\">.<\/span><span class=\"c52 c32 c24\">item<\/span><span class=\"c15\">.<\/span><span class=\"c23\">passKey<\/span><span class=\"c15\">.<\/span><span class=\"c20\">collected<\/span><\/p><\/td><\/tr><\/table><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">Now let&rsquo;s check the implementation of a potential &quot;collection&quot;-type task, to complete which we must collect three different items anywhere within a world.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><table class=\"c5\"><tr class=\"c1\"><td class=\"c10\" colspan=\"1\" rowspan=\"1\"><p class=\"c22\"><span class=\"c52 c32 c24\">item<\/span><span class=\"c15\">.<\/span><span class=\"c23\">puzzle1<\/span><span class=\"c15\">.<\/span><span class=\"c20\">collected<\/span><span class=\"c15\">&nbsp;&amp;&amp; <\/span><span class=\"c52 c32 c24\">item<\/span><span class=\"c15\">.<\/span><span class=\"c23\">puzzle2<\/span><span class=\"c15\">.<\/span><span class=\"c20\">collected<\/span><span class=\"c15\">&nbsp;&amp;&amp; <\/span><span class=\"c52 c32 c24\">item<\/span><span class=\"c15\">.<\/span><span class=\"c23\">puzzle3<\/span><span class=\"c15\">.<\/span><span class=\"c20\">collected<\/span><\/p><\/td><\/tr><\/table><h1 class=\"c62\" id=\"h.sxn9huvz327v\"><span class=\"c41 c32\">Reports<\/span><\/h1><p class=\"c6\"><span class=\"c0\">A number of reports are available to extract useful information from the raw data collected by Trophio. Note that the Collected items report relies on some custom configuration that cannot currently be set by normal users (all relevant information will appear in the Full report, however).<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 330.67px;\"><!-- image missing --><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 116.00px;\"><!-- image missing --><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span>Creating a report is only a matter of clicking on the property to examine, and selecting the time frame in the form that appears. Clicking on <\/span><span class=\"c9\">&quot;Create Report&quot; <\/span><span>will use the selected dates, whereas clicking on <\/span><span class=\"c9\">&quot;Create report (all dates)&quot;<\/span><span class=\"c0\">&nbsp;will include all available data.<\/span><\/p><h3 class=\"c39\" id=\"h.cqmaq2c3h680\"><span class=\"c17\">Achievements<\/span><\/h3><p class=\"c6\"><span class=\"c0\">A complete report of the achievements of all users (the status and how many times they completed each).<\/span><\/p><h3 class=\"c39\" id=\"h.pwis3aeoedr1\"><span class=\"c17\">Analytics<\/span><\/h3><p class=\"c6\"><span>A<\/span><span class=\"c0\">&nbsp;report detailing the analytics data of each user. What follows is a list of potential columns (some will be shown\/hidden depending on available data).<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c19 c9\">Number of attendees<\/span><\/p><p class=\"c6\"><span class=\"c0\">The number of rows in the analytics table. Note that if guest access is allowed, a person loading the space\/world on two different browsers will create two guest accounts (reloading on the same browser will not create a new guest). Provided these users set their name when reloading, you will be able to identify duplicate users by ordering the table with the &quot;email&quot; or &quot;name&quot; columns.<\/span><\/p><p class=\"c3\"><span class=\"c19 c9\"><\/span><\/p><p class=\"c6\"><span class=\"c19 c9\">Name\/Email<\/span><\/p><p class=\"c6\"><span>Normally containing the user&rsquo;s If the user fills in their profile information, that is what will appear here (also applies for guest users, which are normally completely anonymous).<\/span><\/p><p class=\"c3\"><span class=\"c19 c9\"><\/span><\/p><p class=\"c6\"><span class=\"c19 c9\">Contacts<\/span><\/p><p class=\"c6\"><span class=\"c0\">The number of contacts of this user. This includes the contacts a user added, as well as the users that added the user as a contact.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c19 c9\">World visited\/time<\/span><\/p><p class=\"c6\"><span class=\"c0\">The number of times a world was visited, and the number of seconds the user cumulatively spent in the world.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c19 c9\">Conversation visited\/time<\/span><\/p><p class=\"c6\"><span class=\"c0\">The number of times a certain conversation was initiated, as well as the time spent in it (in seconds). Note that adding behavior to objects or bots through the &quot;Edit action&quot; button is actually creating a conversation, hence interactions with that object will count as &quot;Conversation_XXX_visited&quot;, where XXX is the ID of the conversation, which you can find within the 3D environment, in the properties of the interactive objects<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 50.67px;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/hyperspace.mv\/academy\/wp-content\/uploads\/2025\/12\/1FYO7YPcE2IpSMSkf6ip08vs-12-325e6d37ae.png\" style=\"width: 624.00px; height: 50.67px; margin-left: 0.00px; margin-top: 0.00px; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px);\" title=\"\"><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c19 c9\">Public Messages Sent<\/span><\/p><p class=\"c6\"><span class=\"c0\">Number of chat messages sent by the user in a space. A cumulative value is provided when looking at the analytics of a world.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c9\">Whispers Sent<\/span><span class=\"c0\">&nbsp;<\/span><\/p><p class=\"c6\"><span class=\"c0\">The amount of private messages sent by the user.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c19 c9\">Announcements Sent<\/span><\/p><p class=\"c6\"><span>The number of announcements sent by the user (note that announcements are only available to Presenters and Editors, see the &quot;<\/span><span class=\"c11\"><a class=\"c4\" href=\"https:\/\/learnbrite.com\/academy\/user-roles\/?source=academy\">User Roles<\/a><\/span><span>&quot;<\/span><span class=\"c0\">&nbsp;guide)<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c19 c9\">Calls joined<\/span><\/p><p class=\"c6\"><span class=\"c0\">How many times a user has joined a conference call while in the world (does not take dial-in into account, as dial-in users are not part of analytics)<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c19 c9\">Q&amp;A asked\/Q&amp;A answered<\/span><\/p><p class=\"c6\"><span class=\"c0\">Number of questions the user asked (and answered) within the Q&amp;A functionality.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c19 c9\">Interactions with item<\/span><\/p><p class=\"c6\"><span class=\"c0\">If the option to &quot;track interactions&quot; has been turned on for a 3D object, the number of those interactions will be shown as a column in the report.<\/span><\/p><h3 class=\"c39\" id=\"h.ugxi0upzjnnu\"><span class=\"c17\">Collected items<\/span><\/h3><p class=\"c6\"><span>A<\/span><span class=\"c0\">&nbsp;report that allows seeing both the detailed data about item collection, and graphs examining the ratio of correct\/wrong\/missed answers on &quot;answerable&quot; items (both by item and by user), along with the collection ratio of &quot;collectible&quot; items.<\/span><\/p><h3 class=\"c39\" id=\"h.iyech6x5hq6u\"><span class=\"c17\">Conferencing<\/span><\/h3><p class=\"c6\"><span>This report allows seeing the duration of each user&rsquo;s conference call within a space within a certain timeframe. This does not currently include <\/span><span class=\"c11\"><a class=\"c4\" href=\"https:\/\/learnbrite.com\/academy\/zone-triggers\/#h771px59oyw8q\">audio zones<\/a><\/span><span class=\"c0\">.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><table class=\"c5\"><tr class=\"c1\"><td class=\"c60\" colspan=\"1\" rowspan=\"1\"><p class=\"c71\"><span class=\"c0\">The conferencing report shows times in UTC<\/span><\/p><\/td><\/tr><\/table><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c33\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 458.50px; height: 396.78px;\"><!-- image missing --><\/span><\/p><h1 class=\"c62\" id=\"h.ald12se9z9dx\"><span class=\"c41 c32\">Using Trophio in a Space<\/span><\/h1><h2 class=\"c49\" id=\"h.kyvli498bphu\"><span class=\"c30\">Using Trophio in the conversation editor<\/span><\/h2><p class=\"c6\"><span class=\"c0\">It is possible to add conversations directly from the space, using the conversation editor. This also allows to trigger gamification updates (such as starting or completing a task, or collecting an item) at any point in the conversation.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">To enter the conversation editor, enter &quot;Edit mode&quot; and choose the desired bot to add a gamification task to. <\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c33\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 401.38px; height: 123.50px;\"><!-- image missing --><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">Hovering over a bot&rsquo;s feet (or tapping on them) will show a blue or gray wireframe box with three icons. To open the conversation editor, click or tap the middle one (with a speech bubble icon).<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">To add Trophio tasks, click on &quot;More&quot;: the conversation editor will pop up. It is a script that allows speech and conversations to be added to bots in a space.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c33\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 485.50px; height: 252.86px;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/hyperspace.mv\/academy\/wp-content\/uploads\/2025\/12\/1FYO7YPcE2IpSMSkf6ip08vs-15-64f3468b6b.jpg\" style=\"width: 485.50px; height: 252.86px; margin-left: 0.00px; margin-top: 0.00px; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px);\" title=\"\"><\/span><\/p><p class=\"c6\"><span class=\"c0\"><br>This will show all actions that can be added through the conversation editor. In the bottom right corner there is a &quot;Gamification&quot; section.<\/span><\/p><p class=\"c33\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 338.00px; height: 281.87px;\"><!-- image missing --><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">By clicking on any of them, a small popup will appear to fill in some detail (in the example, &quot;Start task&quot; was chosen).<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c33\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 351.20px; height: 219.50px;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/hyperspace.mv\/academy\/wp-content\/uploads\/2025\/12\/1FYO7YPcE2IpSMSkf6ip08vs-17-9bdfcc4985.jpg\" style=\"width: 769.49px; height: 403.58px; margin-left: -206.42px; margin-top: -67.31px; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px);\" title=\"\"><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">The gamification task used referenced in the action (which will be set to &quot;started&quot; in this case) can be selected in the &quot;Task&quot; dropdown, from the list of available ones. After choosing a task, this action can be saved by clicking on the green &quot;Add action&quot; button.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">Note: If no tasks appear in the dropdown, check that they were added in Trophio first. If they were, try reloading the Space or World. Any tasks added to Trophio after a space has loaded will only display once the space is reloaded.<\/span><\/p><p class=\"c33\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 376.50px; height: 203.48px;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/hyperspace.mv\/academy\/wp-content\/uploads\/2025\/12\/1FYO7YPcE2IpSMSkf6ip08vs-18-bafe16905c.png\" style=\"width: 760.31px; height: 422.80px; margin-left: -173.02px; margin-top: -84.07px; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px);\" title=\"\"><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span>The result is now visible in the conversation editor. <\/span><span class=\"c16 c44 c55\">Make sure to click &quot;Save&quot; in the conversation editor afterwards, or your changes will not be saved!<\/span><\/p><p class=\"c3\"><span class=\"c16 c44 c55\"><\/span><\/p><p class=\"c33\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 419.00px; height: 112.00px;\"><!-- image missing --><\/span><\/p><h2 class=\"c49\" id=\"h.ll8mjo2a8o8v\"><span class=\"c30\">Adding Trophio tasks to items<\/span><\/h2><p class=\"c6\"><span class=\"c0\">It is also possible to add trophio tasks as onclick actions to objects.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c33\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 345.50px; height: 137.92px;\"><!-- image missing --><\/span><\/p><p class=\"c33 c40\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span>Instead of clicking on the speech bubble like in the previous section, the <\/span><span class=\"c9\">cog<\/span><span class=\"c0\">&nbsp;icon should be clicked instead. A popup will appear<\/span><\/p><p class=\"c33\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 450.23px; height: 262.50px;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/hyperspace.mv\/academy\/wp-content\/uploads\/2025\/12\/1FYO7YPcE2IpSMSkf6ip08vs-21-9d86b38791.png\" style=\"width: 450.23px; height: 262.50px; margin-left: 0.00px; margin-top: 0.00px; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px);\" title=\"\"><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span>In the &quot;onclick&quot; field, click on the &quot;Edit action&quot; button. This will open the conversation editor for this object. Notice that the example is titled &quot;Conversation with Player&quot; and therefore it will also include actions related to the player (or user). From here, the steps detailed <\/span><span class=\"c11\"><a class=\"c4\" href=\"#h.kyvli498bphu\">in the previous section<\/a><\/span><span>&nbsp;can be followed.<\/span><\/p><h2 class=\"c49\" id=\"h.g30edt31vul0\"><span class=\"c30\">Display the achievements popup<\/span><\/h2><p class=\"c6\"><span class=\"c0\">To encourage more awareness and interaction with gamification tasks it is recommended to display the achievements popup once a task has been completed so the participant can see their recent achievement and see what else there is to complete.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">The action UI.openAchievements can be added to onclick an other events.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6 c51\"><span class=\"c19 c9\">Examples:<\/span><\/p><p class=\"c51 c6\"><span class=\"c0\">onclick<\/span><\/p><table class=\"c5\"><tr class=\"c56\"><td class=\"c58\" colspan=\"1\" rowspan=\"1\"><p class=\"c53 c6\"><span class=\"c32 c24 c38\">{&quot;action&quot;:<\/span><span class=\"c24 c25\">&quot;UI.openAchievements&quot;<\/span><span class=\"c32 c24 c38 c48\">}<\/span><\/p><\/td><\/tr><\/table><p class=\"c51 c6\"><span class=\"c0\">Script<\/span><\/p><table class=\"c5\"><tr class=\"c68\"><td class=\"c58\" colspan=\"1\" rowspan=\"1\"><p class=\"c6 c53\"><span class=\"c48 c32 c24 c38\">LB.Actions.UI.openAchievements();<\/span><\/p><\/td><\/tr><\/table><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span>See Scenario Actions <\/span><span class=\"c11\"><a class=\"c4\" href=\"https:\/\/hyperspace.mv\/academy\/scenario-actions\/#hsy4wbikqhdgx\">https:\/\/hyperspace.mv\/academy\/scenario-actions\/#hsy4wbikqhdgx<\/a><\/span><span>&nbsp; <\/span><\/p><h2 class=\"c49\" id=\"h.4qh7ucyy82yz\"><span class=\"c30\">Adding a trophy icon item<\/span><\/h2><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 337.33px;\"><!-- image missing --><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">To further encourage participants to check their progress a 3D\/VR icon can be added to a space as yet another more prominent mechanism to check the achievements.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><ol class=\"c8 lst-kix_qwcsq9pyooln-0 start\" start=\"1\"><li class=\"c6 c14 li-bullet-0\"><span class=\"c0\">Edit menu<\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c0\">Add icon<\/span><\/li><\/ol><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 410.67px;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/hyperspace.mv\/academy\/wp-content\/uploads\/2026\/01\/1FYO7YPcE2IpSMSkf6ip08vs-25-699e62ecae.jpg\" style=\"width: 624.00px; height: 410.67px; margin-left: 0.00px; margin-top: 0.00px; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px);\" title=\"\"><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">Click on the settings icon for the icon item<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 428.00px;\"><!-- image missing --><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><ol class=\"c8 lst-kix_17yc4iuaqdu2-0 start\" start=\"1\"><li class=\"c6 c14 li-bullet-0\"><span class=\"c0\">Name the item with Achievements<\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c0\">Reset the rotation<\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span>Set the onclick action to <\/span><span class=\"c19 c9\">{&quot;action&quot;:&quot;UI.openAchievements&quot;}<\/span><\/li><\/ol><ol class=\"c8 lst-kix_17yc4iuaqdu2-1 start\" start=\"1\"><li class=\"c6 c7 li-bullet-0\"><span class=\"c0\">For added fun have the camera swing around to show the player avatar with the muscle flex gesture [{&quot;action&quot;:&quot;UI.openAchievements&quot;},{&quot;action&quot;:&quot;forceCameraShot&quot;,&quot;shotName&quot;:&quot;LS&quot;},{&quot;action&quot;:&quot;playGesture&quot;,&quot;name&quot;:&quot;photo07&quot;,&quot;mask&quot;:&quot;FULL&quot;,&quot;duration&quot;:&quot;auto&quot;}]<\/span><\/li><\/ol><ol class=\"c8 lst-kix_17yc4iuaqdu2-0\" start=\"4\"><li class=\"c6 c14 li-bullet-0\"><span>Set the size to <\/span><span class=\"c19 c9\">800<\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c0\">Select the Trophy icon<\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span>Set the <\/span><span class=\"c9\">Icon Color<\/span><span>&nbsp;to <\/span><span class=\"c19 c9\">254 197 42<\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span>Set the background color <\/span><span class=\"c9\">Bg Color<\/span><span>&nbsp;to <\/span><span class=\"c19 c9\">64 64 64<\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span>Set the background hover color <\/span><span class=\"c9\">Bg Color (over)<\/span><span>&nbsp;to <\/span><span class=\"c19 c9\">184 184 184<\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span>Uncheck the <\/span><span class=\"c9\">Is toggle<\/span><span class=\"c0\">&nbsp;checkbox<\/span><\/li><\/ol><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 553.33px;\"><!-- image missing --><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><ol class=\"c8 lst-kix_tiujcmze2ij-0 start\" start=\"1\"><li class=\"c6 c14 li-bullet-0\"><span class=\"c0\">Click the Save button<\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c0\">Show advanced transform controls to place the icon appropriately in the space<\/span><\/li><\/ol><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 169.33px;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/hyperspace.mv\/academy\/wp-content\/uploads\/2026\/01\/1FYO7YPcE2IpSMSkf6ip08vs-28-f216cc14ac.png\" style=\"width: 624.00px; height: 169.33px; margin-left: 0.00px; margin-top: 0.00px; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px);\" title=\"\"><\/span><\/p><h2 class=\"c49\" id=\"h.d1usn7f1k5mm\"><span class=\"c30\">Using Trophio in scripts<\/span><\/h2><p class=\"c6\"><span class=\"c0\">For any of these, &quot;task&quot; can be either the task&rsquo;s shortcode or the propertyId, and &quot;item&quot; is the item&rsquo;s name.<\/span><\/p><h3 class=\"c39\" id=\"h.9ef8ke4vh7fo\"><span class=\"c17\">Tasks<\/span><\/h3><ul class=\"c8 lst-kix_1dpzbyen1clb-0 start\"><li class=\"c6 c14 li-bullet-0\"><span class=\"c9 c24\">Trophio.startTask(task)<br><\/span><span>Sets<\/span><span class=\"c0\">&nbsp;the status of the task to &quot;started&quot;.<br><\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c24 c9\">Trophio.completeTask(task)<br><\/span><span>Sets <\/span><span class=\"c0\">the status of the task as &quot;complete&quot; and reward the player.<br><\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c24 c9\">Trophio.getTaskStatus(task)<br><\/span><span class=\"c0\">Will return a string with the status of the task. Can be any of &quot;not-started&quot;, &quot;started&quot; or &quot;complete&quot;<br><\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c24 c9\">Trophio.setTaskStatus(task, status)<br><\/span><span class=\"c0\">Allows to set any status to a task. Mostly useful when the status is determined programmatically.<\/span><\/li><\/ul><h3 class=\"c39\" id=\"h.ialuo5boa603\"><span class=\"c17\">Items<\/span><\/h3><ul class=\"c8 lst-kix_1dpzbyen1clb-0\"><li class=\"c6 c14 li-bullet-0\"><span class=\"c24 c9\">Trophio.collectItem(item)<br><\/span><span class=\"c0\">Will add the item to the user&rsquo;s inventory, with a status of &quot;collected&quot;<br><\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c24 c9\">Trophio.dropItem(item)<br><\/span><span>Will set the status of the item to &quot;dropped&quot;, but <\/span><span class=\"c44\">will not<\/span><span class=\"c0\">&nbsp;remove it from the user&rsquo;s inventory.<br><\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c24 c9\">Trophio.checkIfCollected(item)<br><\/span><span class=\"c0\">Returns &quot;true&quot; if the item has a status of &quot;collected&quot;, false otherwise.<br><\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c24 c9\">Trophio.getItemStatus(item, type)<br><\/span><span class=\"c0\">Returns the status of the item.<br><\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c24 c9\">Trophio.setItemStatus(item, status, type)<br><\/span><span class=\"c0\">Allows to set an arbitrary status for a specific item.<\/span><\/li><\/ul><p class=\"c3\"><span class=\"c0\"><\/span><\/p><h3 class=\"c39\" id=\"h.35zawleuwx0l\"><span class=\"c17\">Example: using Trophio to show a dialogue node only once<\/span><\/h3><p class=\"c6\"><span>With ChatMapper, it&rsquo;s possible to only show a certain dialogue node once (for example a &quot;Start&quot; node at the beginning of a bot interaction, see <\/span><span class=\"c11\"><a class=\"c4\" href=\"https:\/\/learnbrite.com\/academy\/chatmapper-cookbook\/#hblgcq8onn55w\">ChatMapper Cookbook &rarr; Only showing the Start node the first time<\/a><\/span><span class=\"c0\">). This approach has a big limitation, however, in that if the user reloads the entire conversation state resets, which in many cases is not ideal.<\/span><\/p><p class=\"c6\"><span class=\"c0\">That restriction can be lifted using Trophio, by saving a certain step the user took as an item, which will then be loaded every time a certain space\/world is opened.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">The first step is to select the node(s) which shouldn&rsquo;t repeat. In our example we will use a &quot;Start&quot; node which we only want to show once.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 210.50px; height: 107.82px;\"><!-- image missing --><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">If the &quot;displayed&quot; state of this node were stored in a ChatMapper variable, we would add a script to this node like the following:<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><table class=\"c5\"><tr class=\"c1\"><td class=\"c10\" colspan=\"1\" rowspan=\"1\"><p class=\"c22\"><span class=\"c15\">Variable[<\/span><span class=\"c12\">&quot;StartButtonClicked&quot;<\/span><span class=\"c15\">] = <\/span><span class=\"c47 c32 c24 c63\">1<\/span><\/p><\/td><\/tr><\/table><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 338.50px; height: 114.46px;\"><!-- image missing --><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">And also add a condition to the same node checking for the variable we previously set, so that the node wouldn&rsquo;t play if the conversation was triggered again.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><table class=\"c5\"><tr class=\"c1\"><td class=\"c10\" colspan=\"1\" rowspan=\"1\"><p class=\"c22\"><span class=\"c15\">Variable[<\/span><span class=\"c12\">&quot;StartButtonClicked&quot;<\/span><span class=\"c15\">] == <\/span><span class=\"c47 c32 c24 c63\">1<\/span><\/p><\/td><\/tr><\/table><p class=\"c22\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 343.50px; height: 155.42px;\"><!-- image missing --><\/span><\/p><p class=\"c22 c40\"><span class=\"c32 c24 c47\"><\/span><\/p><table class=\"c5\"><tr class=\"c1\"><td class=\"c50\" colspan=\"1\" rowspan=\"1\"><p class=\"c34 c64\"><span>For information about the &quot;False Action&quot; setting, see <\/span><span class=\"c11\"><a class=\"c4\" href=\"https:\/\/learnbrite.com\/academy\/chatmapper-cookbook\/#hsb16aecdz5fm\">ChatMapper Cookbook &rarr; False actions<\/a><\/span><\/p><\/td><\/tr><\/table><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">With Trophio, the principle is the same:<\/span><\/p><p class=\"c6\"><span class=\"c0\">1. Collect an item with a specific name when first going through our dialogue node<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><table class=\"c5\"><tr class=\"c1\"><td class=\"c10\" colspan=\"1\" rowspan=\"1\"><p class=\"c22\"><span class=\"c15\">LB.Actions.collectItem({item:<\/span><span class=\"c12\">&quot;StartButtonClicked&quot;<\/span><span class=\"c15\">});<\/span><\/p><\/td><\/tr><\/table><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 451.50px; height: 103.98px;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/hyperspace.mv\/academy\/wp-content\/uploads\/2025\/12\/1FYO7YPcE2IpSMSkf6ip08vs-25-304e4c625d.png\" style=\"width: 451.50px; height: 103.98px; margin-left: 0.00px; margin-top: 0.00px; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px);\" title=\"\"><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">2. In the same node, check whether the item was or wasn&rsquo;t collected as a condition<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><table class=\"c5\"><tr class=\"c1\"><td class=\"c10\" colspan=\"1\" rowspan=\"1\"><p class=\"c22\"><span class=\"c15\">LB.Actions.getItemStatus({item:<\/span><span class=\"c12\">&quot;StartButtonClicked&quot;<\/span><span class=\"c15\">}) != <\/span><span class=\"c15\">Trophio.status.collected<\/span><\/p><\/td><\/tr><\/table><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 86.67px;\"><!-- image missing --><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">3. If using to branch into a separate dialog: In the sibling node, check that the item was collected as a condition<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><table class=\"c5\"><tr class=\"c1\"><td class=\"c10\" colspan=\"1\" rowspan=\"1\"><p class=\"c22\"><span class=\"c15\">LB.Actions.getItemStatus({item:<\/span><span class=\"c12\">&quot;StartButtonClicked&quot;<\/span><span class=\"c15\">}) == <\/span><span class=\"c15\">Trophio.status.collected<\/span><\/p><\/td><\/tr><\/table><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 313.33px;\"><!-- image missing --><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><h3 class=\"c39\" id=\"h.sfnkrlpw25nq\"><span class=\"c17\">Capturing player responses<\/span><\/h3><p class=\"c43\"><span class=\"c0\">With Trophio, it&rsquo;s possible to capture player responses to questions asked within a scenario. The methods differ depending on the type of question presented to the player.<\/span><\/p><h4 class=\"c54\" id=\"h.5gjikqc6h2nx\"><span class=\"c35 c32\">Simple question with one choice only<br><\/span><\/h4><p class=\"c6\"><span class=\"c0\">For a simple question with one choice, place the following line of code into the Script Editor of each Answer Node.<\/span><\/p><p class=\"c22 c40\"><span class=\"c37 c32\"><\/span><\/p><table class=\"c5\"><tr class=\"c1\"><td class=\"c10\" colspan=\"1\" rowspan=\"1\"><p class=\"c22\"><span class=\"c21\">LB.Actions.setItemStatus({item_type: <\/span><span class=\"c13\">&#39;item<\/span><span class=\"c21\">&#39;, itemId: &#39;<\/span><span class=\"c13\">questionTitle<\/span><span class=\"c21\">&#39;, status:&#39;<\/span><span class=\"c13\">response<\/span><span class=\"c21\">&#39;}<\/span><\/p><\/td><\/tr><\/table><p class=\"c3\"><span class=\"c32 c55 c57\"><\/span><\/p><ul class=\"c8 lst-kix_e8qkyh4l1rgw-0 start\"><li class=\"c6 c14 li-bullet-0\"><span class=\"c9\">item type <br>&ldquo;<\/span><span class=\"c0\">item&rdquo; is the correct setting<br><\/span><\/li><li class=\"c18 c14 li-bullet-0\"><span class=\"c9\">itemId<br><\/span><span class=\"c0\">Identifying label for the question. The ID will appear as a column header within the Trophio report, so it&rsquo;s best practice to keep it brief.<br><\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c9\">status<\/span><span><br><\/span><span class=\"c0\">The answer itself<\/span><\/li><\/ul><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span>Example:<br><\/span><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 253.50px; height: 171.23px;\"><!-- image missing --><\/span><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 340.57px; height: 173.50px;\"><!-- image missing --><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">Within the Script Editor for the node (&ldquo;Yes&rdquo; response shown):<\/span><\/p><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 119.00px;\"><img decoding=\"async\" alt=\"Code shown for answer &quot;Yes&quot;\" src=\"https:\/\/hyperspace.mv\/academy\/wp-content\/uploads\/2025\/12\/1FYO7YPcE2IpSMSkf6ip08vs-30-bb45b42224.png\" style=\"width: 624.00px; height: 119.00px; margin-left: 0.00px; margin-top: 0.00px; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px);\" title=\"Script Editor\"><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><h4 class=\"c54\" id=\"h.wfv8p148jx5j\"><span class=\"c32 c35\">Multiple choice question, or question with more than one correct answer<\/span><\/h4><p class=\"c6\"><span class=\"c0\">For a multiple choice question, or a question with multiple correct answers, first create a new variable within ChatMapper.<\/span><\/p><p class=\"c22 c40\"><span class=\"c47 c32 c24\"><\/span><\/p><table class=\"c5\"><tr class=\"c1\"><td class=\"c50\" colspan=\"1\" rowspan=\"1\"><p class=\"c34 c64\"><span>For information on how to create a variable in ChatMapper, see<\/span><span class=\"c11\"><a class=\"c4\" href=\"https:\/\/learnbrite.com\/academy\/chatmapper-cookbook\/#hy20c3osdp6m8\">&nbsp;ChatMapper Cookbook &rarr; Variables and operations<\/a><\/span><\/p><\/td><\/tr><\/table><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">The variable&rsquo;s Initial Value should be set to &ldquo;[]&rdquo; (left square bracket and right square bracket) as it needs to store an array.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 282.00px; height: 73.00px;\"><!-- image missing --><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">In the Script Editor of a node preceding the Question Node, make sure the variable is set to empty.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 220.00px; height: 247.00px;\"><!-- image missing --><\/span><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 334.00px; height: 121.00px;\"><!-- image missing --><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span>Place the following line of code within the Script Editor each answer node.<\/span><\/p><table class=\"c5\"><tr class=\"c1\"><td class=\"c10\" colspan=\"1\" rowspan=\"1\"><p class=\"c22\"><span class=\"c21\">Variable[&quot;<\/span><span class=\"c13\">yourVariable<\/span><span class=\"c21\">&quot;].push(&#39;<\/span><span class=\"c13\">response<\/span><span class=\"c21\">&#39;);<\/span><\/p><\/td><\/tr><\/table><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c9\">response<\/span><span class=\"c0\">&nbsp;being an answer to the posed question<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 370.00px; height: 118.00px;\"><!-- image missing --><\/span><\/p><p class=\"c6\"><span class=\"c0\">Place the following line of code in the node directly after the answer node.<\/span><\/p><p class=\"c3\"><span class=\"c37 c32\"><\/span><\/p><table class=\"c5\"><tr class=\"c1\"><td class=\"c10\" colspan=\"1\" rowspan=\"1\"><p class=\"c22\"><span class=\"c21\">LB.Actions.setItemStatus({item_type: &quot;<\/span><span class=\"c13\">item<\/span><span class=\"c21\">&quot;, itemId: &quot;<\/span><span class=\"c13\">questionTitle<\/span><span class=\"c21\">&quot;, status:Variable[&quot;<\/span><span class=\"c13\">yourVariable<\/span><span class=\"c21\">&quot;].join(&#39;,&#39;)});<\/span><\/p><\/td><\/tr><\/table><p class=\"c3\"><span class=\"c0\"><\/span><\/p><ul class=\"c8 lst-kix_9hthn2dhiy4d-0 start\"><li class=\"c6 c14 li-bullet-0\"><span class=\"c9\">item type<\/span><span><br><\/span><span class=\"c9\">&ldquo;<\/span><span class=\"c0\">item&rdquo; is the correct setting<br><\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c9\">itemId<\/span><span class=\"c0\"><br>Identifying label for the question. The ID will appear as a column header within the Trophio report, so it&rsquo;s best practice to keep it brief.<br><\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span class=\"c9\">status<\/span><span class=\"c0\"><br>The ChatMapper variable you created.<\/span><\/li><\/ul><p class=\"c3 c59\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 93.00px;\"><!-- image missing --><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><h4 class=\"c54\" id=\"h.q6x7vhf440fd\"><span class=\"c35 c32\">When using a requestInput action<\/span><\/h4><p class=\"c22 c40\"><span class=\"c47 c32 c24\"><\/span><\/p><table class=\"c5\"><tr class=\"c1\"><td class=\"c50\" colspan=\"1\" rowspan=\"1\"><p class=\"c6\"><span>For information on the requestInput action, see<\/span><span class=\"c11\"><a class=\"c4\" href=\"https:\/\/learnbrite.com\/academy\/scenario-actions\/#h23rw0vas0rzr\">&nbsp;Scenario Actions &rarr; requestInput<\/a><\/span><\/p><\/td><\/tr><\/table><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">Modify the requestInput action as shown in the following line of code:<\/span><\/p><p class=\"c3\"><span class=\"c32 c37\"><\/span><\/p><table class=\"c5\"><tr class=\"c1\"><td class=\"c10\" colspan=\"1\" rowspan=\"1\"><p class=\"c22\"><span class=\"c21\">LB.Actions.requestInput({id:&quot;<\/span><span class=\"c13\">Example<\/span><span class=\"c21\">&quot;, &nbsp;title:&quot;<\/span><span class=\"c13\">Title<\/span><span class=\"c21\">&quot;, &nbsp;text:&quot;<\/span><span class=\"c13\">text text text text text<\/span><span class=\"c21\">&quot;, inputLabel:&quot;<\/span><span class=\"c13\">inputLabel<\/span><span class=\"c21\">&quot;, inputType:&quot;<\/span><span class=\"c13\">textarea<\/span><span class=\"c21\">&quot;, storeInGamification:<\/span><span class=\"c32 c24 c67\">true<\/span><span class=\"c21\">, saveAnswerTo: &quot;<\/span><span class=\"c13\">answerLabel<\/span><span class=\"c21\">&quot;});<\/span><\/p><\/td><\/tr><\/table><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">The parameters specifically needed for recording player input are:<\/span><\/p><ul class=\"c8 lst-kix_vvov7li2ozyz-0 start\"><li class=\"c18 c14 li-bullet-0\"><span class=\"c9\">storeInGamification<\/span><span class=\"c0\"><br>should be set to &ldquo;true&rdquo;<br><\/span><\/li><li class=\"c18 c14 li-bullet-0\"><span class=\"c9\">saveAnswerTo<\/span><span class=\"c0\"><br>Identifying label for the question. This will appear as a column header within the Trophio report, so it&rsquo;s best practice to keep it brief.<\/span><\/li><\/ul><p class=\"c18\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 487.00px; height: 90.00px;\"><!-- image missing --><\/span><\/p><p class=\"c18\"><span>To view player responses, visit the Collected Items report (<\/span><span class=\"c11\"><a class=\"c4\" href=\"#hald12se9z9dx\">see above<\/a><\/span><span class=\"c0\">).<\/span><\/p><p class=\"c18\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 120.00px;\"><!-- image missing --><\/span><\/p><h1 class=\"c62\" id=\"h.dk9tlyb9dv47\"><span class=\"c32 c41\">Trophio and LMSs<\/span><\/h1><p class=\"c6\"><span>It is possible to integrate Scenario and SCORM-compliant LMSs through either Articulate Storyline or Adobe Captivate. Please refer to <\/span><span class=\"c11\"><a class=\"c4\" href=\"https:\/\/academy.learnbrite.com\/vr-scenario-chat-mappercaptivate-integration-with-scorm-12\/\">this guide<\/a><\/span><span>&nbsp;to set up score tracking with Articulate Storyline, and to <\/span><span class=\"c11\"><a class=\"c4\" href=\"https:\/\/academy.learnbrite.com\/v2-vr-scenario-chat-mapperstoryline-integration-with-scorm-12\/\">this guide<\/a><\/span><span class=\"c0\">&nbsp;to set up score tracking within Adobe Captivate.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span class=\"c0\">To report the user&rsquo;s score in the LMS, first make sure that the combined task rewards (e.g. &quot;points.200&quot;) do not exceed the maximum score for the LMS module. Submitting the user&rsquo;s result to the LMS consists of first obtaining the user&rsquo;s current score, and then posting it to the LMS, like so:<\/span><\/p><table class=\"c5\"><tr class=\"c1\"><\/tr><\/table><p class=\"c22 c40\"><span class=\"c37 c32\"><\/span><\/p><table class=\"c5\"><tr class=\"c1\"><td class=\"c10\" colspan=\"1\" rowspan=\"1\"><p class=\"c22\"><span class=\"c2\">var<\/span><span class=\"c15\">&nbsp;userScore = LB.gamificationController.getScore().status;<br>LB.Lms.submitScore(userScore);<\/span><\/p><\/td><\/tr><\/table><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><h1 class=\"c62\" id=\"h.6im4frj7djeh\"><span class=\"c41 c32\">FAQs<\/span><\/h1><h2 class=\"c49\" id=\"h.h4hkiq8dni2s\"><span class=\"c19 c9\">What&rsquo;s the difference between creating a task in a space and a task in a world?<\/span><\/h2><p class=\"c6\"><span>A task created in a space will be available <\/span><span class=\"c44\">only<\/span><span class=\"c0\">&nbsp;in that space, whereas a task created for a world will be visible in all spaces within that world.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><h2 class=\"c49\" id=\"h.1wmyzpxtrhp2\"><span class=\"c19 c9\">I have created a task in a space, but it&rsquo;s not showing up when accessing that space as part of a world!<\/span><\/h2><p class=\"c6\"><span class=\"c0\">Tasks created in a space will not be visible when accessing that space as part of a world. In order to make them so, you should fill the &quot;In world&quot; field of the task with the world&rsquo;s ID.<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><p class=\"c6\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 92.00px;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/hyperspace.mv\/academy\/wp-content\/uploads\/2025\/12\/1FYO7YPcE2IpSMSkf6ip08vs-38-566067035a.png\" style=\"width: 624.00px; height: 92.00px; margin-left: 0.00px; margin-top: 0.00px; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px);\" title=\"\"><\/span><\/p><p class=\"c3\"><span class=\"c19 c9\"><\/span><\/p><h2 class=\"c49\" id=\"h.rhf7kgdwa7x1\"><span class=\"c19 c9\">How can I make a task only complete once a certain object has been collected?<\/span><\/h2><p class=\"c6\"><span>In order to do this, you need to fill in the &quot;Completion condition&quot; field of the task. Instructions on its formatting can be found in the &quot;<\/span><span class=\"c11\"><a class=\"c4\" href=\"#h.d2muft1irh8w\">Using conditions<\/a><\/span><span>&quot;<\/span><span class=\"c0\">&nbsp;section below.<\/span><\/p><h2 class=\"c49\" id=\"h.bxsmeg6sk49r\"><span class=\"c19 c9\">How can I make a task appear as a progress bar in the achievements menu?<\/span><\/h2><p class=\"c6\"><span class=\"c0\">There are two requirements for this:<\/span><\/p><ol class=\"c8 lst-kix_thsbxipuzlfh-0 start\" start=\"1\"><li class=\"c6 c14 li-bullet-0\"><span>The task must have some condition in the &quot;Completion condition&quot; field. See the &quot;<\/span><span class=\"c11\"><a class=\"c4\" href=\"#h.2rm63nxg4x7u\">Using conditions<\/a><\/span><span>&quot;<\/span><span class=\"c0\">&nbsp;section in this guide.<\/span><\/li><li class=\"c6 c14 li-bullet-0\"><span>The &quot;<\/span><span class=\"c36\">Achievements &#8211; progress bar collections<\/span><span>&quot;<\/span><span>&nbsp;setting must be enabled for the space\/world (it&rsquo;s enabled by default). The setting is in the Basic settings section of the space\/world,see &quot;<\/span><span class=\"c11\"><a class=\"c4\" href=\"https:\/\/learnbrite.com\/academy\/how-do-i\/#h9b0hsar5wo8m\">How do I&hellip; &rarr; Change the settings of a space\/world in Dashboard<\/a><\/span><span>&quot;<\/span><span class=\"c0\">).<\/span><\/li><\/ol><h2 class=\"c49\" id=\"h.6u1hc5k5lhe\"><span class=\"c19 c9\">How can I allow a user to complete a task in any space within a world?<\/span><\/h2><p class=\"c6\"><span class=\"c0\">Certain tasks (e.g. collections of items), due to their non-linear nature, could be completed in any space within a world. In order to allow these tasks to be completed no matter in which space the user is, create a task for the world and set its &quot;Additional data&quot; field to the following:<\/span><\/p><p class=\"c3\"><span class=\"c0\"><\/span><\/p><table class=\"c5\"><tr class=\"c1\"><td class=\"c10\" colspan=\"1\" rowspan=\"1\"><p class=\"c22\"><span class=\"c15\">{ &quot;global&quot;:<\/span><span class=\"c2\">true<\/span><span class=\"c15\">&nbsp;} <\/span><\/p><\/td><\/tr><\/table><p class=\"c3\"><span class=\"c19 c9\"><\/span><\/p><div><p class=\"c3\"><span class=\"c0\"><\/span><\/p><\/div><\/body><\/html>","protected":false},"excerpt":{"rendered":"Jump to:TrophioWhat is Trophio?Adding Tasks to an Existing World or Space (aka a Property)Creating a taskTask detailsTask repetitionNotificationsOther settingsUsing conditionsReportsAchievementsAnalyticsCollected itemsConferencingUsing Trophio in a SpaceUsing Trophio in the conversation editorAdding Trophio tasks to itemsDisplay the achievements popupAdding a trophy icon itemUsing Trophio in scriptsTasksItemsExample: using Trophio to show a dialogue node only onceCapturing player responsesSimple [&hellip;]","protected":false},"author":9,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":"","footnotes":""},"class_list":["post-2527","page","type-page","status-publish","hentry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Trophio Gamification User Guide<\/title>\n<meta name=\"description\" content=\"Trophio Gamification User Guide\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/hyperspace.mv\/academy\/trophio-gamification-user-guide\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" 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