{"id":3305,"date":"2020-09-08T10:19:35","date_gmt":"2020-09-08T10:19:35","guid":{"rendered":"https:\/\/learnbrite.com\/academy\/zone-triggers\/"},"modified":"2024-10-25T12:41:24","modified_gmt":"2024-10-25T12:41:24","slug":"zone-triggers","status":"publish","type":"page","link":"https:\/\/hyperspace.mv\/academy\/zone-triggers\/","title":{"rendered":"Zone triggers"},"content":{"rendered":"<html><head><meta content=\"text\/html; charset=UTF-8\" http-equiv=\"content-type\"><style type=\"text\/css\">@import url(https:\/\/themes.googleusercontent.com\/fonts\/css?kit=lhDjYqiy3mZ0x6ROQEUoUw);.lst-kix_2imidlyq6ubc-8>li:before{content:\"-  \"}.lst-kix_2imidlyq6ubc-5>li:before{content:\"-  \"}.lst-kix_2imidlyq6ubc-6>li:before{content:\"-  \"}.lst-kix_2imidlyq6ubc-7>li:before{content:\"-  \"}.lst-kix_obarc2r9rtaz-2>li:before{content:\"\\0025a0   \"}.lst-kix_obarc2r9rtaz-3>li:before{content:\"\\0025cf   \"}.lst-kix_obarc2r9rtaz-0>li:before{content:\"\\0025cf   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class=\"c21 doc-content\"><p class=\"c1\"><span class=\"c13 c16\">Jump to:<\/span><\/p><p class=\"c7\"><span class=\"c9\"><a class=\"c4\" href=\"#hub5lqa7fj91z\">FAQs<\/a><\/span><\/p><p class=\"c0\"><span class=\"c9\"><a class=\"c4\" href=\"#hadwxs4o9y8m\">Can I change the size of a zone trigger?<\/a><\/span><\/p><p class=\"c0\"><span class=\"c9\"><a class=\"c4\" href=\"#hrslxdbc8plgf\">The trigger is not working even if I&rsquo;m within the zone<\/a><\/span><\/p><p class=\"c0\"><span class=\"c9\"><a class=\"c4\" href=\"#hkjrxuwyzaoke\">&ldquo;On Zone Enter&rdquo; is not firing<\/a><\/span><\/p><p class=\"c0\"><span class=\"c9\"><a class=\"c4\" href=\"#hjxbt2n7r7krz\">How can I nest audio zones?<\/a><\/span><\/p><p class=\"c0\"><span class=\"c19\"><a class=\"c4\" href=\"#hngfxwt2bbha0\">Walking isn&rsquo;t available in zones<\/a><\/span><\/p><p class=\"c7\"><span class=\"c9\"><a class=\"c4\" href=\"#hqfzau889yvc0\">Creating a zone trigger<\/a><\/span><\/p><p class=\"c7\"><span class=\"c9\"><a class=\"c4\" href=\"#hiqags8xoftry\">Triggering events on enter\/leave<\/a><\/span><\/p><p class=\"c7\"><span class=\"c9\"><a class=\"c4\" href=\"#h771px59oyw8q\">Audio zones<\/a><\/span><\/p><p class=\"c0\"><span class=\"c19\"><a class=\"c4\" href=\"#h9siw42b53n9w\">Feedback for Enter\/Leave (Confirmation) (3.0+)<\/a><\/span><\/p><p class=\"c7\"><span class=\"c9\"><a class=\"c4\" href=\"#hc9to181pum3r\">Preventing access to a zone trigger<\/a><\/span><\/p><p class=\"c7\"><span class=\"c9\"><a class=\"c4\" href=\"#hjo5cbcvkinm3\">Zone-based visibility<\/a><\/span><\/p><p class=\"c0\"><span class=\"c9\"><a class=\"c4\" href=\"#h5a7ye1qt4u3y\">Trigger zone setup<\/a><\/span><\/p><p class=\"c0\"><span class=\"c9\"><a class=\"c4\" href=\"#hks1rk88imwv5\">Object setup<\/a><\/span><\/p><p class=\"c7\"><span class=\"c18\"><a class=\"c4\" href=\"#h5lraoqjmp4jy\">Zone Avatar Instancing<\/a><\/span><\/p><p class=\"c1 c3\"><span class=\"c16 c13\"><\/span><\/p><hr><p class=\"c1 c3\"><span class=\"c2\"><\/span><\/p><p class=\"c1\"><span class=\"c2\">Zone triggers are special areas that can be added to a 3D environment to execute certain commands when a user enters or exits them, including &ldquo;audio zones&rdquo;. Zone triggers are available from version 2.14 onward.<\/span><\/p><h1 class=\"c12\" id=\"hub5lqa7fj91z\"><span class=\"c8\">FAQs<\/span><\/h1><h2 class=\"c5\" id=\"hadwxs4o9y8m\"><span class=\"c16 c13\">Can I change the size of a zone trigger?<\/span><\/h2><p class=\"c1\"><span>Yes. Zone triggers are like other objects, and can be scaled either uniformly or only on one dimension (width, height, depth). For how to do so, see &ldquo;<\/span><span class=\"c19\"><a class=\"c4\" href=\"https:\/\/learnbrite.com\/academy\/introduction-to-editing\/#hklkky23nfpya\">Modifying items &gt; Moving, rotating, and scaling objects<\/a><\/span><span>&rdquo; in the <\/span><span class=\"c19\"><a class=\"c4\" href=\"https:\/\/learnbrite.com\/academy\/introduction-to-editing?source=academy\">editing guide<\/a><\/span><span class=\"c2\">.<\/span><\/p><h2 class=\"c5\" id=\"hrslxdbc8plgf\"><span class=\"c16 c13\">The trigger is not working even if I&rsquo;m within the zone<\/span><\/h2><p class=\"c1\"><span>For a trigger to fire, the avatar needs to be completely enveloped in it. Did you just add the zone, and it&rsquo;s flush with the floor? If so, you might need to position it a bit lower &nbsp;&#8211; scaling up the zone vertically will also solve the issue. Since normally the floor acts as a barrier, <\/span><span>Advanced Transform Controls are required, see &ldquo;<\/span><span class=\"c19\"><a class=\"c4\" href=\"https:\/\/learnbrite.com\/academy\/introduction-to-editing\/#hklkky23nfpya\">Modifying items &gt; Moving, rotating, and scaling objects<\/a><\/span><span>&rdquo; in the <\/span><span class=\"c19\"><a class=\"c4\" href=\"https:\/\/learnbrite.com\/academy\/introduction-to-editing?source=academy\">editing guide<\/a><\/span><span>.<\/span><\/p><h2 class=\"c5\" id=\"hkjrxuwyzaoke\"><span class=\"c13 c20\">&ldquo;On Zone Enter&rdquo; is not firing<\/span><\/h2><p class=\"c1\"><span>When teleporting the user moves very fast but not instantaneously, so actions such as &ldquo;teleportPlayerToSpotTag&rdquo; might not work. In these cases, try adding a small delay to your action by using &nbsp;<\/span><span class=\"c14\">&quot;delay&quot;<\/span><span class=\"c17 c24\">:<\/span><span class=\"c14\">0.5<\/span><span class=\"c2\">&nbsp;. This will start the action in the &ldquo;On Zone Enter&rdquo; field half a second after the user enters the zone, which is enough time for the teleport to complete.<\/span><\/p><h2 class=\"c5\" id=\"hjxbt2n7r7krz\"><span class=\"c16 c13\">How can I nest audio zones?<\/span><\/h2><p class=\"c1\"><span class=\"c2\">This feature is not supported, audio zones should not be nested within one another.<\/span><\/p><p class=\"c1\"><span class=\"c2\">A nested setup is useful for booths that are intended to have a booth-wide call as well as private calls within smaller areas of the booth, but an equivalent solution can be reached by using the same Zone Conference ID in multiple audio zones (see image below: zones 4 and 5 will have the same conference call)<\/span><\/p><p class=\"c1\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 364.00px;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXevzDM873GVJBWfp8IRi5YK6PHNSN8AUDadzy7YNFb7peHE1Ue8yEN8yciJ2x-Lx_mEtm3gAyBhYHpZKfFBiKsmPaLQEKyP6oK1iLa6CN0wrdE3Nbnv6FnfsS0iofHgcYHZWlBzzIUmHcenH5RH?key=aXPCjsdaUKTWQ4QMWX1faQ\" style=\"width: 624.00px; height: 364.00px; margin-left: 0.00px; margin-top: 0.00px; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px);\" title=\"\"><\/span><\/p><p class=\"c1 c3\"><span class=\"c2\"><\/span><\/p><h2 class=\"c5\" id=\"hngfxwt2bbha0\"><span class=\"c13 c20\">Walking isn&rsquo;t available in zones<\/span><\/h2><ul class=\"c22 lst-kix_obarc2r9rtaz-0 start\"><li class=\"c1 c6 li-bullet-0\"><span class=\"c2\">Whenever entering or exiting a zone the avatar will teleport rather than walk from point to point.<\/span><\/li><li class=\"c1 c6 li-bullet-0\"><span class=\"c2\">Within the zone avatars can teleport from point to point, walking animations are not supported.<\/span><\/li><li class=\"c1 c6 li-bullet-0\"><span>Additionally if a participant is walking from point A to point B and a zone is in between the participant will teleport rather than play a walking animation.<\/span><\/li><\/ul><h1 class=\"c12\" id=\"hqfzau889yvc0\"><span class=\"c8\">Creating a zone trigger<\/span><\/h1><p class=\"c1\"><span class=\"c2\">Zone triggers can be added from the edit menu<\/span><\/p><p class=\"c1\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 273.50px; height: 239.03px;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXccT5coYcrdgGlLjrhjjoKMwJcWoNvEdGnZOPVUoFN5FQDiD-3uQpnffuZtCcLq5zmhNQV5o0b4ovYIpa8w7I2KjOZK9BwESplQ2ypnEZO0BBjoE2IV6TXOLvecHQbh6qIh_CQz-1JbzN5Y3z5P?key=aXPCjsdaUKTWQ4QMWX1faQ\" style=\"width: 273.50px; height: 239.03px; margin-left: 0.00px; margin-top: 0.00px; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px);\" title=\"\"><\/span><\/p><p class=\"c1 c3\"><span class=\"c2\"><\/span><\/p><p class=\"c1\"><span class=\"c2\">A yellow box will be created around your avatar: this is the area covered by the zone trigger. The box will not be visible outside of edit mode.<\/span><\/p><p class=\"c1\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 490.50px; height: 292.41px;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXf1rjI_A4O7DMQLeYtXJYO0BNBDIrY7eNPaYRB8ZDT1EERXLc-YQUckEnZ0BM9U6GzZahJeLZFvH5g2aNVvRZSXCIYgJMa7BFkg-gx6tLpLOjviEI-k7-gtKNSCNyMlLnm1UYbSpzS0YmPZAUc?key=aXPCjsdaUKTWQ4QMWX1faQ\" style=\"width: 490.50px; height: 292.41px; margin-left: 0.00px; margin-top: 0.00px; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px);\" title=\"\"><\/span><\/p><h1 class=\"c12\" id=\"hiqags8xoftry\"><span class=\"c8\">Triggering events on enter\/leave<\/span><\/h1><p class=\"c1\"><span>To trigger certain <\/span><span class=\"c19\"><a class=\"c4\" href=\"https:\/\/learnbrite.com\/academy\/scenario-actions\/?source=academy\">Actions<\/a><\/span><span>&nbsp;when the user enters or leaves the area covered by the zone, two fields are available within the object&rsquo;s options, <\/span><span class=\"c13\">On Zone Enter <\/span><span>and <\/span><span class=\"c13\">On Zone Leave<\/span><span class=\"c2\">. To access these options, enter Edit mode, then hover over the object; a small panel will appear with a cog on it, among other icons; click on the cog.<\/span><\/p><p class=\"c1 c3\"><span class=\"c2\"><\/span><\/p><p class=\"c1\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 57.33px;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXc1GUIwjDxrRhR2QqFy208lpVsJxvb1v6YBucT6CNyJvv22eBreDoy1sqZGmeQR7Zh0K_5bxECy96MgFa7NZL-ldceRDtpCiPY4N3w_tBDZrWBsBuGhCgKkO7fNHu-omZN4QvOKW2X3QOUL1rE?key=aXPCjsdaUKTWQ4QMWX1faQ\" style=\"width: 624.00px; height: 57.33px; margin-left: 0.00px; margin-top: 0.00px; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px);\" title=\"\"><\/span><span class=\"c2\">&nbsp;<\/span><\/p><p class=\"c1 c3\"><span class=\"c2\"><\/span><\/p><p class=\"c1\"><span>Any of the actions within the <\/span><span class=\"c19\"><a class=\"c4\" href=\"https:\/\/learnbrite.com\/academy\/scenario-actions\/?source=academy\">Actions<\/a><\/span><span>&nbsp;guide can be used. The required format is the one called <\/span><span class=\"c17\">onclick<\/span><span>&nbsp;one (see &ldquo;<\/span><span class=\"c19\"><a class=\"c4\" href=\"https:\/\/learnbrite.com\/academy\/scenario-actions\/#hh43zsc2r0dji\">Triggering Actions from Scenario onclick<\/a><\/span><span class=\"c2\">&rdquo;), which looks like this:<\/span><\/p><p class=\"c1 c3\"><span class=\"c2\"><\/span><\/p><table class=\"c15\"><tr class=\"c11\"><td class=\"c23\" colspan=\"1\" rowspan=\"1\"><p class=\"c27\"><span class=\"c17 c24\">{&quot;action&quot;:<\/span><span class=\"c14\">&quot;completeTask&quot;<\/span><span class=\"c17 c24\">, &quot;shortcode&quot;:<\/span><span class=\"c14\">&quot;my-task-name&quot;<\/span><span class=\"c17 c24\">}<\/span><\/p><\/td><\/tr><\/table><p class=\"c1 c3\"><span class=\"c2\"><\/span><\/p><p class=\"c1\"><span class=\"c2\">It is not required to fill both fields. Either (or both) can be empty.<\/span><\/p><h1 class=\"c12\" id=\"h771px59oyw8q\"><span class=\"c8\">Audio zones<\/span><\/h1><p class=\"c1\"><span class=\"c2\">&ldquo;Audio zones&rdquo; are trigger zones separated from the general call available within the 3D environment. This means that it&rsquo;s possible, for example, to have an exhibitor&rsquo;s booth contain its own voice call, or to have a private area with a voice call that is only accessible with a certain passcode, etc.<\/span><\/p><p class=\"c1\"><span class=\"c2\">To set up an audio zone, a few fields can be useful:<\/span><\/p><p class=\"c1\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 133.33px;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXfp4XqSAwLLVkh2ORtnBUxZKjz-5HpREbJ2Fhtj_Q2ezyZ8Z8xxAAirXmrx6dfNMb4U5KhJ3AFcerrKEDBww_7YhS3tDiWj1HeHmawIrdOPGACbbLWEJ8kzO1P6loQCIZAKftg-qZXvXZwrWgnS?key=aXPCjsdaUKTWQ4QMWX1faQ\" style=\"width: 624.00px; height: 133.33px; margin-left: 0.00px; margin-top: 0.00px; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px);\" title=\"\"><\/span><\/p><p class=\"c1 c3\"><span class=\"c16 c13\"><\/span><\/p><p class=\"c1\"><span class=\"c13\">Zone Conference ID: <\/span><span class=\"c2\">any string of lowercase characters. Special characters and numbers are not allowed. This is the identifier used when separating the audio zone from the other calls, so two audio zones with the same Conference ID will share the call.<\/span><\/p><p class=\"c1 c3\"><span class=\"c2\"><\/span><\/p><p class=\"c1\"><span>For information about <\/span><span class=\"c13\">Zone Access Code<\/span><span class=\"c2\">, please refer to the following section.<\/span><\/p><p class=\"c1 c3\"><span class=\"c2\"><\/span><\/p><p class=\"c1\"><span class=\"c13\">Mute microphone on enter<\/span><span class=\"c2\">: automatically mute microphone of participant entering the audio zone.<\/span><\/p><p class=\"c1 c3\"><span class=\"c2\"><\/span><\/p><table class=\"c15\"><tr class=\"c11\"><td class=\"c25\" colspan=\"1\" rowspan=\"1\"><p class=\"c10\"><span>Note that audio zones <\/span><span class=\"c13\">cannot be nested<\/span><span>&nbsp;within one another. For an equivalent solution see &ldquo;<\/span><span class=\"c19\"><a class=\"c4\" href=\"#hjxbt2n7r7krz\">How can I nest audio zones?<\/a><\/span><span class=\"c2\">&rdquo;<\/span><\/p><\/td><\/tr><\/table><p class=\"c1 c3\"><span class=\"c2\"><\/span><\/p><h2 class=\"c5\" id=\"h9siw42b53n9w\"><span class=\"c26\">Feedback for Enter\/Leave (Confirmation) (3.0+)<\/span><\/h2><p class=\"c1\"><span class=\"c20 c28\">This feature is only available in 3.0+<\/span><\/p><p class=\"c1\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 34.67px;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXf8Ted29R--YIUz4fkfAG4JVZxg0YquTRmQ4CTwDD_JSmIEQv6Jn8TpgVO1c_HZcQGulSl48czXfHG0HlwvoPS8w2kpNKFRAbWQAjP94mXcdlvPlt8sOiw-1FOY1SY_IS0wbHkfEM9jdfMCO1Q5?key=aXPCjsdaUKTWQ4QMWX1faQ\" style=\"width: 624.00px; height: 34.67px; margin-left: 0.00px; margin-top: 0.00px; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px);\" title=\"\"><\/span><\/p><p class=\"c1\"><span class=\"c2\">When entering or leaving an audio zone, the user is shown a confirmation popup by default. This can be changed using the &ldquo;Enter\/Leave feedback type&rdquo; field. Options are:<\/span><\/p><p class=\"c1 c3\"><span class=\"c2\"><\/span><\/p><ul class=\"c22 lst-kix_2imidlyq6ubc-0 start\"><li class=\"c1 c6 li-bullet-0\"><span class=\"c13\">Confirmation popup (every time)<\/span><span class=\"c2\">: User will always be presented with the confirmation popup.<\/span><\/li><li class=\"c1 c6 li-bullet-0\"><span class=\"c13\">Confirmation popup (once)<\/span><span class=\"c2\">: The user will see the popup only once as a tutorial.<\/span><\/li><li class=\"c1 c6 li-bullet-0\"><span class=\"c13\">Notification<\/span><span class=\"c2\">: The user will see a non-intrusive notification on the top right corner.<\/span><\/li><li class=\"c1 c6 li-bullet-0\"><span class=\"c13\">Nothing<\/span><span class=\"c2\">: No feedback.<\/span><\/li><\/ul><h1 class=\"c12\" id=\"hc9to181pum3r\"><span class=\"c8\">Preventing access to a zone trigger<\/span><\/h1><p class=\"c1\"><span class=\"c13\">Zone Access Code <\/span><span>is an option in the zone trigger settings<\/span><span class=\"c13\">:<\/span><span class=\"c2\">&nbsp;a &ldquo;password&rdquo; for the zone, which can be any text. When a user tries to enter a zone trigger protected by an Access Code they will be asked to provide it &#8211; they will only be able to enter the audio zone and trigger the enter\/leave effects if they provide the correct code.<\/span><\/p><p class=\"c1 c3\"><span class=\"c2\"><\/span><\/p><p class=\"c1\"><span class=\"c2\">A user that enters a valid code will not be asked to enter it a second time (unless they reload the page).<\/span><\/p><p class=\"c1 c3\"><span class=\"c2\"><\/span><\/p><p class=\"c1\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 37.33px;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXfU-12iMcrp5UrHtszTrQfwuw-pRS45KRj9gSDhDbY3kbmzwqjX-KDWBSo61AdttIagJg_6iIAul26ko9WA7PnyLgh1jLNeU_YeD_3ec-iarYsoZgaT-973yGGitAGw4QTKR7-Xbs4UxlHhI45P?key=aXPCjsdaUKTWQ4QMWX1faQ\" style=\"width: 624.00px; height: 37.33px; margin-left: 0.00px; margin-top: 0.00px; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px);\" title=\"\"><\/span><\/p><h1 class=\"c12\" id=\"hjo5cbcvkinm3\"><span>Zone-based visibility<\/span><\/h1><p class=\"c1\"><span>It is possible to make one or more objects visible only when a user is within a trigger zone. This can be useful for a variety of reasons, from performance in really big exhibition spaces (by only showing certain items when the user is within the same booth, for example), to sectioning <\/span><span class=\"c19\"><a class=\"c4\" href=\"https:\/\/learnbrite.com\/academy\/breakout-rooms\/?source=academy\">breakout rooms<\/a><\/span><span class=\"c2\">&nbsp;within a bigger space. <\/span><\/p><p class=\"c1\"><span class=\"c2\">This requires using the same tag on both the trigger zone and the objects.<\/span><\/p><h2 class=\"c5\" id=\"h5a7ye1qt4u3y\"><span class=\"c16 c13\">Trigger zone setup<\/span><\/h2><p class=\"c1\"><span class=\"c2\">Write a keyword (only alphanumeric characters; spaces are not allowed) in the &ldquo;Zone Visibility Tag&rdquo; field.<\/span><\/p><p class=\"c1\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 34.67px;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXcjMg5Q02sbroRN_aqzZKEKOpK3q4rOHDiMj5IvIFx62_3PX2p3bl5qnP2JfhQcQtne0gRdXH8f6O03TfsLwkpfPYXfX2FqWsmD6mMpiaP4o6R2v9BFy7rDP438uxWNyCTKuyU44cSooUTEntYT?key=aXPCjsdaUKTWQ4QMWX1faQ\" style=\"width: 624.00px; height: 34.67px; margin-left: 0.00px; margin-top: 0.00px; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px);\" title=\"\"><\/span><\/p><h2 class=\"c5\" id=\"hks1rk88imwv5\"><span class=\"c16 c13\">Object setup<\/span><\/h2><p class=\"c1\"><span>In the options of each of the objects that should be visible only when a user is within the trigger zone, add the same tag (<\/span><span class=\"c17\">myTag<\/span><span class=\"c2\">, in our example). If a tag is already present, include a comma and then your own tag.<\/span><\/p><p class=\"c1\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 41.33px;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXfm6hlWCzCOKv8gWrbhGJB0aI2A0MqTCIFcP8RTNEwD2WBi7TGi1tQiBwdlzD6vOCcE3Is_jKPsfNToKDqXAI3Wa0XNleNrMK_O_14riaLilmOYY-rM0GbFIvjDv0tBEJguQZDZUObBQhMxOquk?key=aXPCjsdaUKTWQ4QMWX1faQ\" style=\"width: 624.00px; height: 41.33px; margin-left: 0.00px; margin-top: 0.00px; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px);\" title=\"\"><\/span><\/p><p class=\"c1 c3\"><span class=\"c16 c13\"><\/span><\/p><h1 class=\"c12\" id=\"h5lraoqjmp4jy\"><span class=\"c8\">Zone Avatar Instancing<\/span><\/h1><p class=\"c1\"><span class=\"c2\">Instancing is a feature that reduces the number of visible avatars to improve browser performance and avoid avatar overcrowding. By default when a user steps into a zone they will remain in the instance assigned to them when they entered the space. This may mean that when they step into a zone they do not see everyone who is in the zone, that is if people are entering the zone from different space instances.<\/span><\/p><p class=\"c1 c3\"><span class=\"c2\"><\/span><\/p><p class=\"c1\"><span style=\"overflow: hidden; display: inline-block; margin: 0.00px 0.00px; border: 0.00px solid #000000; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px); width: 624.00px; height: 33.33px;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/lh7-rt.googleusercontent.com\/docsz\/AD_4nXfh2Hurrvlzh7uWbegdMIhYV5Cg91r2H34xbI9ltgJZSauvYrqMQZfRtEtdah9Fym-NOLsflanxp4NmOY9Te4RMdCTx-bUCvOWNqkWi622jajmA34AaWTgNoByfs0nUIOXtOsps_3qBgdvzyv8?key=aXPCjsdaUKTWQ4QMWX1faQ\" style=\"width: 624.00px; height: 33.33px; margin-left: 0.00px; margin-top: 0.00px; transform: rotate(0.00rad) translateZ(0px); -webkit-transform: rotate(0.00rad) translateZ(0px);\" title=\"\"><\/span><span class=\"c2\">You can override this and force people to see each other&rsquo;s avatars when they step into a zone by assigning an Instance ID to the zone.<\/span><\/p><p class=\"c1 c3\"><span class=\"c2\"><\/span><\/p><p class=\"c1\"><span class=\"c2\">Be sure to choose a zone ID that is large enough to avoid the automatically created instance ID&rsquo;s for the space (eg. 0,1,2,3,4 etc) . We recommend starting at 300, 320, 340, 360 etc for each zone.<\/span><\/p><p class=\"c1 c3\"><span class=\"c2\"><\/span><\/p><p class=\"c1\"><span class=\"c2\">The instance threshold of the space is respected by zone instances. So if the space instance threshold is 40, and the zone instance ID is set to 320 then the zone will also split users once the zone reaches 40 avatars. The next 40 entering the same zone will be in instance 321.<\/span><\/p><p class=\"c1 c3\"><span class=\"c2\"><\/span><\/p><\/body><\/html>","protected":false},"excerpt":{"rendered":"Jump to:FAQsCan I change the size of a zone trigger?The trigger is not working even if I&rsquo;m within the zone&ldquo;On Zone Enter&rdquo; is not firingHow can I nest audio zones?Walking isn&rsquo;t available in zonesCreating a zone triggerTriggering events on enter\/leaveAudio zonesFeedback for Enter\/Leave (Confirmation) (3.0+)Preventing access to a zone triggerZone-based visibilityTrigger zone setupObject setupZone Avatar [&hellip;]","protected":false},"author":9,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":"","footnotes":""},"class_list":["post-3305","page","type-page","status-publish","hentry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin 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