World landing pages

Since version 2.15 it is possible to enable a “landing page” for a world, which is a great entry point for attendees to an event, providing some additional customization over invites.

Jump to:

Enabling the landing page

Accessing the landing page

Customizing the landing page

Self-registration/waiting list

Automatic approval

Additional options

Restrict who can access the world

Restrict when the world can be accessed

Force guest accounts to provide an email

Enabling the landing page

This feature is only available on worlds, from version 2.15

To enable the feature, turn on “Landing page” in the Experimental section of a world’s settings.

Accessing the landing page

Once the feature has been enabled, a new option will appear in the world’s triple-dot menu. Clicking on it will bring you to the landing page.

Customizing the landing page

What appears on the landing page can be customized.

  1. The title of the page is the world’s name
  2. The description of the page is the world’s description
  3. The amount of information requested of guests can be customized (see “Additional options” section)
  4. The background will be selected based on settings, with a certain order of precedence:
  1. Custom splashscreen set for the world itself
  2. Custom splashscreen set for the landing space
  3. Custom splashscreen provided with the landing space’s scenario
  4. Default splashscreen associated with a certain space
  5. A subtle pattern over a dark background

The title and description can be customized in the world’s “Edit” page. The splashscreen can be customized in the same page, in the “Basic settings” section. See “How do I… →  Change the settings of a space/world?

Self-registration/waiting list

Worlds for which Private mode has been enabled (in the “Basic” section of a world’s settings, see “How do I… →  Change the settings of a space/world?”) can allow users to self-register. To turn this feature on, you should enable the “Landing page self-registration” setting within the “Experimental” section

When a user accesses a landing page with this setup, they will be presented with the option to register, and will be able to see the state of their registration after submitting it.

On the organizer’s side, the registration will appear in the list of invites, and can be accepted or rejected.

Automatic approval

It is optionally possible to automatically accept self-registration by enabling another setting, just below the self-registration one:

Additional options

Restrict who can access the world

It is possible to only allow certain users to access the world. This is done by enabling the “Private” setting for the world (not the landing space or any other space, it must be the world itself!). For information on how to do this, see “How do I… →  Change the settings of a space/world?”.

Once this is done, only users who have been invited to the world will have access to it. Detailed instructions on how to invite users are available here:

Restrict when the world can be accessed

It is possible to set start and end date/times for your event, which will prevent all users (besides Editors) from accessing the world outside of those dates.

These are available in the “Experimental” settings (see “How do I… →  Change the settings of a space/world?” for instructions).

Note: start and end date/times are in UTC!

The start and/or end dates and times will then be shown on the landing page.

Force guest accounts to provide an email

If the world is public (i.e. Private mode is not enabled), it’s possible for anybody with the link to enter the 3D environment without being logged in. In these cases, a temporary user account is generated, with its associated username and avatar.

By using the landing page, a user is required to enter a name before they are given access, and that name will be bound to that account and will appear to other users in the same space/world (as well as in analytics).

It is additionally possible to require users to provide an email address by enabling the “Require email” setting in the Experimental section.

Please note that this only applies to public worlds, as guest accounts are not allowed in private ones.

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